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D&D Isekai
Passage to another world

Arrive a stranger.Become a legend.

Forge a 5E-compatible adventurer, shaped by trustworthy rules and an original story, then carry them across the threshold into a vast, unfamiliar world.

  • Level-one heroes
  • Consistent 5E rules
  • Saved character folios

Adventurer record · No. 001

Your name here

Species · Class · Background

STR-
DEX-
CON-
INT-
WIS-
CHA-

The dice decide where you begin. The choices after that are yours.

Ready for session one
Rules checked · Story unwritten

Built for the first roll

More character. Less homework.

Begin with a name. D&D Isekai handles the careful calculations and gives you a hero with reasons to step beyond the known map.

01

Rules with a backbone

Ability scores, defenses, health, movement, and proficiencies stay consistent with the game.

02

A person, not a preset

Appearance, personality, and a story hook make every folio feel ready for the table.

03

Yours to revisit

Saved adventurers return as complete, readable profiles whenever the next journey calls.

The crossing

From one name to a complete adventurer.

A short beginning, a fair roll of the dice, and a character folio you can carry forward.

  1. 1

    Offer a name

    Tell us who is about to cross into another world.

  2. 2

    Let the dice fall

    Species, class, background, abilities, and first-level game rules come together.

  3. 3

    Open the folio

    Meet the finished adventurer, read their story hook, and return to their saved profile.

Inside the folio

Explore what waits within.

Create and save an adventurer, begin a World, and keep the party's creature discoveries close at hand.

The threshold is open

Who will cross first?

Begin with a name. Leave with a level-one adventurer ready for the story only your table can tell.

Forge an adventurer